Ffphreek on DeviantArthttps://www.deviantart.com/ffphreek/art/Game-stuffs-uhhh-is-this-better-472285853Ffphreek

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(Game stuffs...) uhhh is this better?

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NOT A DEMO! I'm still touching up the FINAL demo! Yes, FINAL demo! Then you must wait the many aeons till I actually finish the rest!

So like, I thought of a different way to display things like HP, MP, Limit counter, and the Waiting counter. And they line up the best like this.

Changes:
- No window. There's no display window behind the stats. Instead I have cube like things behind the circular variable counters.
- The limit break counter has been changed from being a horizontal bar, to the red ball thing in the middle of those cube thingies. It fills up vertically according to a characters amassed limit.
- Also changed the Wait counter from being a bar into that orange border that surrounds the red limit ball. It starts off empty and characters take a turn when it completely fills counter-clockwise.

So is this better than the interface I had last? (which you can see here, AGAIN ffphreek.deviantart.com/art/RP… )
Feedback will be worshiped, and held within the deepest parts of my soul.


NOTE: I most likely won't integrate this into my current game, since I'd have to redo lots of work with coding and layering. But will have it in the game after. But ultimately, it all depends on dat valubal feeback though. Feedback... maybe.... heh, hehe.... 
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Comments9
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Unmexican's avatar
Definitely an improvement, although it seems like any more party members or enemies would be pressed for space to show their stats.